changelog v1.34.b
– added a few rules to increase safety
– added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds
– it was designed to create a realistic traffic density taking advantages from the latest traffic system implemented by SCS starting in game version 1.29
– with this mod, ATS receives a personalized density and ratio set at default g_traffic 1. it takes into account all game features from 1.29: spawn and ratio by daytime, type of roads, city size, density and ratio being set according to the game time scale
– thanks to SCS I was now able to set for example more cars and buses in cities and more trucks on freeways, or more cars at rush hours
– the semaphore profile contain two little modifications, allowing more green time at road works semaphores and globally 3 seconds on yellow instead of 2 (from green to red)
– support for Mr Larrington’s traffic mod has higher priority.
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