Warning! Mod works only on 1.3.x version of ATS. It will crash on 1.2.x or lower.
If you’re using previous version, you need to sell your T800 before updating.
Images for preview only, do not resemble ingame model, which has been updated multiple times now.
This is still an early beta stage of this mod. It may contain bugs and errors.
Yeah, yeah I know – this is yet another Kenworth T800 mod. This one is meant to be the 2015/2016 model which in real life reuses parts from W900 and exactly the same is done here.
This mod reuses as many parts from the SCS Kenworth W900 as possible, this way you get an SCS quality (hopefully) Kenworth T800.
And a feature list of current beta version 0.5.1:
-Truck is built in a similar to official SCS DLC manner
-Truck appears in multiple variants in Kenworth dealership
-Truck appears in multiple variants in Quick Jobs
-7 cabin types
-7 chasis types
-Each chasis can have multiple fueltanks variants installed (purely cosmetic)
-4 types of hoods
-Each hood has tuning parts fitted for it
-All new propper tuning parts
-Many tuning parts adapted from W900
Known issues:
-if you find anything please inform me in this thread
To do list:
v0.6:
-more fueltanks and fueltanks rework
-more exhausts and exhaust rework
-more rear fenders
-possibly 5 new chasis variants
v0.7:
-more bullbars and bullbar rework
-more cab roof accessories
-more front bumpers (because 32 is not enuff!! :mrgreen: )
v0.8:
-more sunvisors
-more hood deflectors
-more backcab addons (logging/headache racks + some top secret specials ;) )
-general rework of parts visible (or the ones that should be visible) in interior view
v0.9
-general fixing and polishing
Changelog 0.1->0.2
-hoods and their respectible tuning parts are now visible properly in the interior view
-added interior models for hood mirrors
-truck_desktop works properly, so you may use “Truck configurator” ingame now
-fixed issue with sleeper cab’s exhaust “clipping” by reworking exhaust and battery box models
-reduced width of wheels slightly, they now stick inside fenders as they should
-added 2 new tuning nodes for future updates
-added 2 small tuning parts for Daycab
Changelog 0.2->0.2.5
-finally fixed the “missing parts” issue for the Kenworth Dealership, also Quick Jobs trucks should work fine now
-added the most important part for the T800 – beacons :mrgreen:
-added new “bullbar” accessory, which is beacon lights underneath the bumper (this still needs some work)
-added first “behindcab” (yaaay random names :P) accessory which is logging rack for the Daycab
Changelog 0.2.5->0.3
-added 2 more chasis models: 4×2 and 6×4 medium
-hood shadows fixed
-mapped hoods, created skinning templates for hoods
-splitted hoods and grills
-grills are now a separate tuning part
-rear fenders are now a separate tuning part
-fueltanks with rear fenders removed!
Changelog 0.3->0.3.1
-fixed hood mapping and redone hood skinning templates (special thanks to Hounddog for his high quality skins which made it alot easier ;) )
Changelog 0.3.1->0.3.3
-added manifest file to the mod
-fixed “redundant wheel accessory” error
-fixed “sanitised shadow” error
-fixed missing mudflaps on 4×2 and 6×4 medium chasis
-fixed identical fueltank models bug
-fixed an issue with quick jobs daycab truck displaying parts from sleeper cabs
-fixed “missing mat file” error in truck browser
-updated camera files for maximum compatibility
-added compatibility for advanced trailer coupling
Changelog 0.3.3->0.4->0.5
-updated def files to work with ATS 1.3
-fixed errors caused by installing wide hood
-removed “Aero Cab” instead you may get a 72″ cab and a separate “Full Aero Kit” Spoiler
-added 5 new cabs
-added “aerokit” accessory which adds spoilers to all cabs
-reworked mapping on all cabins for easier and more intuitive skinning
-removed old front bumper models
-added 32 new front bumper options with optimised models
-added new hood: “Modified High Hood” and assigned all parts
-fixed strange reflection on high hood grill by changing the grill to a more detailed one
-changed hood mirror models on high hoods
-rear fenders are now fully optional
-reworked and optimised rear mudflaps models
-added N mudflap models to use with custom rear fendrs or without rear fenders
-fixed minor interior issue with some parts not displaying properly
-added compatibility with interior addons
-added interior models for all cabins
-added external interior for all cabins
-fixed and updated collision models
-completely reworked main truck model variants for easier organisation
-reworked chasis def files and all corresponding def files
Changelog 0.5->0.5.1
-added new models for sideflares to all cabs
-fixed interior issues with 38″ and 63″ sleepers
-fixed shadow models for sleeper cabs
-fixed crash when choosing 8×4 or 8×6 chasis
-fixed position of exterior nodes for interior addons
Authors: GT-Mike, SCS Software
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